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a lot*

I like the game a low, really fun and just well made, maybe add some scoring system or combos that add up but discontinue if you don't do a flip in a certain amount of time?

Thanks for the feedback! The combo system is designed to reset once you hit the ground. Also, I may  release this to mobile at some point. I lost the project files in a system crash, but I may be able to recover them.

That is pretty good!

Thanks! Im working on developing it into a mobile app, there's still six spaces left in the closed beta if you want to join!

so i got really high in the air at around 1800 and the ground just completely disappeared. so that's something.

Perhaps you just went really, really high and it takes forever to get all the way down? How long did you wait?

probably about 3 or so minutes

😳

I think at that point your vertical descent is slower then your horizontal speed and you deserve your score at that point.

I can't honestly think of a good way to counteract that, but I'll look into it.

(+1)

The Linux version doesn't seem to work! Got this error:

ERROR: Pack created with a newer version of the engine: 3.5.

   at: try_open_pack (core/io/file_access_pack.cpp:180)

Error: Couldn't load project data at path ".". Is the .pck file missing?

If you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension).

I will look into it, but I don't have any way to test if a Linux build works as I don't have a Linux computer

My latest hi-score : 4208.

I'm ready for the next e-sport competition!